We visited VDI (Visualization Design Institute) located right in Sheridan College Institute of Technology and Advanced Learning. VDI is an institution that has devoted most of its researches in computer visualization and simulation.
The speaker first presented the Justice Knowledge Network, an e-learning program for police to learn how to measure skid distance under different simulated circumstances. The animated movie was used to demonstrate the method of measuring and polices can practice how to measure the skid distance by selecting different situations. At the end, they will get to answer questions about the test to solidify the knowledge. The speaker told us that xml was imported into this Flash project, which we will be learning next semester.
The speaker displayed skeleton and 3D frog anatomy model. The skeleton model allowed users to get precise visualization of different parts of body. Users have the control to different composition of viewing method. Same principle applies to the 3D frog anatomy. We can rotate the frog and remove body tissues to have the model displaying just the skeleton of the frog. This is very useful for educational purpose even to users with primitive computer skill.
The GTAA driving simulation was shown to us with a gaming steering wheel and the program simulated the route from a point A to the airport. The user drives the car to get to the airport within the time frame. This simulation has the advantage of not having to worry about property loss in the case of an accident, yet they still provide a realistic experience for users to practice one such route.
Our teacher also led us to the room where body motion capturing for animation took place. A suit with motion sensor would be worn by a person. The person’s body motion will then be captured for the body motion of characters in an animation movie. Because the information being stored for motion capturing was huge, a lot of storage media were in the room for such purpose. Comparing to the way animation was done in Flash, motion capturing would be much faster and realistic for animation.
At the end, we visited the Immersion Studio. This one particular studio room has 3 screens combined for watching the movie. The special feature of the studio is that at some points in time, the movie will display options for viewers to choose the path of the story in the movie. Viewers will have a wireless touch-screen for them to make a decision on what the people in the movie should do. A global decision will then be analyzed and the movie will continue based on what the decision was made. This is kind of like video branching in our Flash lesson.
Related Links:
Computer Visualization Puts Cars Back on Buffalo’s Main Street
http://www.buffalo.edu/news/fast-execute.cgi/article-page.html?article=81050009
Computer Visualization as a Tool for Critical Analysis
http://www.architectureweek.com/2000/0614/tools_6-1.html
I-MMERSION social software for modern minds – What we do is unique – Innovation & Creativity
http://www.i-mmersion.com/innovation.shtml
Immersion Corporation Introduces Next-Generation Vibration Technology for Video Console Gaming Systems
http://www.playfeed.com/index.php/playfeed/article/immersion-announces-next-generation-force-feedback-06191615/
Real-Time 3D Kiosk Environment
http://www.lowenberg.com/multimedia/cdwork/immersion.htm
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